Sorcerer

Sorcerer
Prestige School

Sorcerers are masters at manipulating the thoughts and emotions of their targets through magic. This ability makes them widely feared as powerful sorcerers are rumored to be able to control others like puppets dancing for their amusement.
Requirements to Join
Skill
Rank
Mind
160 Base Skill
Level 20 in an adventure school
Starting Level
20
Skill
Gained/Lvl
Flame
9
Ice
9
Magic Evasion
10
Evasion
8
One Hand Pierce
6
Two Hand Crush
6
Armor Use
8
Mind
10
Stat
Gained/Lvl
Health
16
Strength
4
Power
9
Focus
7
Dexterity
6
Trainer Coordinates Nearest Town
Asfendhia 23892, 28060 Kirasanct
Find all Spells for the Sorcerer School

Find all Equipment for the Sorcerer School
Ability (* = Masterable)
Level Earned
Combat Stance: Blue*
5
Neutral Stance*
5
Combat Stance: Red*
10
Combat Stance: Green*
15
Coordinated Mind Bolt II*
18
Awareness
20
Blur*
20
Power Boost I*
20
Safety I
20
Safety II
20
Spellbind I*
22
Mind Adept*
24
Mind Defense I*
24
Gift Slots: Two*
25
Mind Bullets I*
26
Coordinated Mind Bolt III*
28
Manifested Power I*
28
Disconcert*
30
Area Spellbind I
32
Clarity I*
34
Mind Bullets II*
36
Coordinated Mind Bolt IV*
38
Thought Capture
38
Safety III
40
Spellbind II*
42
Mind Defense II*
44
Mind Bullets III*
46
Coordinated Mind Bolt V*
48
Manifested Power II*
48
Gift Slots: Three*
50
Area Spellbind II
52
Mind Expert*
54
Mind Bullets IV*
56
Coordinated Mind Bolt VI*
58
Group Power Aura*
58
Safety IV
60
Spellbind III*
62
Mind Defense III*
64
Mind Bullets V*
66
Coordinated Mind Bolt VII*
68
Manifested Power III*
68
Mystify*
70
Area Spellbind III
72
Gift Slots: Four*
75
Mind Bullets VI*
76
Coordinated Mind Bolt VIII*
78
Power Boost II*
78
Safety V
80
Spellbind IV*
82
Clarity II
84
Mind Defense IV*
84
Mind Bullets VII*
86
Coordinated Mind Bolt IX*
88
Manifested Power IV*
88
Area Spellbind IV
92
Mind Master*
94
Mind Bullets VIII*
96
Coordinated Mind Bolt X*
98
Gift Slots: Five*
100
Safety VI
100