Istaria Map Pack 3.5

The Map Pack 3.5 (Updated to reflect new client and content)

Maps not changed because I don’t have the tools for that.

Changes:
Updates v3.5

  • Removed the search grid markers because it made opening map slow for people with slower computers and connections.
  • Removed 200 unused map marker png files (681 reduced to 481).
  • Removed approximately 600 markers in areas where numerous markers were showing spawn size (ie 7 markers showing the kenaf spawn near Heather Pad).
  • Changed ClientPrefs_Common.def from
    string mapPath = “resources_override/resources/interface/maps/” to
    string mapPath = “resources_override/interface/maps/”to reflect client changes.
  • Changed some of the addicon panel icons to reflect new mobs from Dralnok’s Doom.
  • Changed sort order of Foods (now Alphabetic)
  • Added markers for NPCs, Mobs, and Resources added by Dralnok’s Doom
    (did not add any markers for the Labrynth because there is no map for it)
  • Added a read-only version of the map pack UIMapWindow.def to Resources which overwrites the game version. If map does not show resource markers it means this file is NOT correct.
  • Moved Markers from resources_overrideinterfacemapsIstaria to
    resources_overrideinterfacethemesdefaulttextur es to reflect client directory structure changes.

Installation
These instructions assume you have installed game in default location that the game normally installs to and that you are NOT normally comfortablewith creating directories and such things.


*******IMPORTANT NOTE For all Users******

You must be offline from game when you edit and save ClientPrefs_Common.def file or it will not be effective because this file automatically gets saved on exiting game.

*******IMPORTANT NOTE For Vista Users*******
You must have admin priveledges for ClientPrefs_Common.def file to edit which can be set in file Properties. If your map displays as a series of mismatched map tiles the ClientPrefs is the file you need to fix. This may have to be done after a Horizons update or a full scan too!

Both versions:
1. Edit with any text editor such as NotePad the value “string mapPath” at the bottom of the file located in the one of the folders below: Program FilesArtifact EntertainmentHorizonsprefsClientPrefs_Common.de f: or Program FilesIstariaprefsClientPrefs_Common.def: string mapPath = “resources_override/interface/maps”
2. Backup your current resources_override folder then delete everything in it. (there are changes to directory structure so this is important to insure you start with clean folder that has nothing leftover from a previous Map Pack).
3. The UIMapWindow.def file in Resourcesinterfacethemesdefaultdefs directory will be replaced with a write-protected version of the file and as a result when logging in where there is a game patch or a full scan is done on the right side of patch splash screen where it shows Now Downloading will show can’t download ..uimapwindow.def.auc… but will continue smoothly through scan/patch and load game with Mappack displaying properly. —

Zip Version:
1. Download file and save to a safe location I have a directory named Downloads where I save all such files.
2. Unzip/Extract the file they extract to a Resources folder a resources_override folder, a license.txt, readme3.5.txt.
3 Copy the Resources and resources_override folders into the game folder default locations are (Program FilesArtifact EntertainmentHorizons) or (Program FilesIstaria) and say “yes/yes to all” if you get asked to overwrite.

Installer/Exe Version:
1. Download file and save to a safe location I have a directory named Downloads where I save all such files(downloads as a Zip file).
2. Unzip/Extract the file it extracts to map_pack_3.5.exe, license.txt, and readme3.5.txt
3 Dbl-click the map_pack_3.5.exe file to start installation and follow the on screen instructions. Installs in Program FilesArtifact EntertainmentHorizons by default. If your game is installed in the other default location which is Program FilesIstaria you will need to change the destination directory. You can do this by typing correct address in the edit box or you can use browse button.
I have tested the mappack on 2 WIN XP systems, and had some people on Blight test it on Vista and they had no reported problems.


Thanks to all contributors (since V3.21E, sorry but I don’t know the ones that helped before) and their permission to use their material:

  • Dahaka (for some resource locations)
  • Dorrin (a Version of the Riftmap, I decided to use the one from Steelclaw, thanks anyway)
  • Eisdrache / Finiaroth (for hosting the mappack)
  • Firebrand Crest (for suggestions to New Trismus and the missing Spirit Isle Map, for help on the installer version, resource locations and testing the pack)
  • IvoryClaw (for testing the pack)
  • Kala (for a lot nice confectioner resource icons)
  • Mimir (for the Rift mapmarkers)
  • Oakleif (for your suggestions, lots of markers and testing the pack)
  • Steelclaw (for the map of the Rift and hosting the mappack)
  • Trixter (for resource locations)
  • Zexoin (for some resource locations)
  • Pekka, Cobal, Terao, and all helpers for all the work they did before V3.21, thanks for your effort!

/downloads/map_pack_3.5_installer.zip

/downloads/map_pack_3.5.zip

Map Marker 3.5 T2 Revamp Update

Installation
Zip Only Version:
1. Download file and save to a safe location I have a directory named Downloads where I save all such files.
2. Unzip/Extract the file they extract to a Resources folder a resources_override folder, a license.txt, readme3.5.txt.
3 Copy the Resources and resources_override folders into the game folder default locations are (Program FilesArtifact EntertainmentHorizons) or (Program FilesIstaria) and say “yes/yes to all” if you get asked to overwrite.

/downloads/map_marker_3.5_t2_revamp_update.zip

Enjoy
Katscratch

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